3.7 KiB
3.7 KiB
Chapter 9. Classes
Objectives:
- Making an object from a class is called instantiation, and you work with instances of a class.
- In this chapter you’ll write classes and create instances of those classes.
- You’ll specify the kind of information that can be stored in instances, and you’ll define actions that can be taken with these instances.
- You’ll also write classes that extend the functionality of existing classes, so similar classes can share code efficiently.
- You’ll store your classes in modules and import classes written by other programmers into your own program files.
Creating and using a class
class Dog:
"""A Simple attempt to model a dog"""
def __init__(self, name, age):
"""Initialize name and age attributes."""
self.name = name
self.age = age
def sit(self):
"""Simulate a dog sitting in response to a command."""
print(f"{self.name} is now sitting.")
def roll_over(self):
"""Simulate rolling over in response to a command"""
print(f"{self.name} rolled over!")
init() method
- A special method python run automatically whenever we create a new instance.
self
in parameters is required in method definition, always come first- So method call will automatically pass the
self
argument, it's a reference to itself.
- So method call will automatically pass the
Making an Instance from a Class
my_dog = Dog('Willie', 6)
(f"My dog's name is {my_dog.name}.")
print(f"My dog is {my_dog.age} years old.")
Accessing Attributes
my_dog.name
Calling Methods
class Dog:
--snip--
my_dog = Dog('Willie', 6)
my_dog.sit()
my_dog.roll_over()
Creating Multiple Instances
class Dog:
--snip--
my_dog = Dog('Willie', 6)
your_dog = Dog('Lucy', 3)
print(f"My dog's name is {my_dog.name}.")
print(f"My dog is {my_dog.age} years old.")
my_dog.sit()
print(f"\nYour dog's name is {your_dog.name}.")
print(f"Your dog is {your_dog.age} years old.")
your_dog.sit();
Working with Classes and Instances
After we create class, we can edit object
- need write getter/setter functions to access attributes
- may need default value for attribute
class Car:
"""A simple attempt to represent a car."""
def __init__(self, make, model, year):
"""Initialize attributes to describe a car."""
self.make = make
self.model = model
self.year = year
self.odometer_reading = 0
def get_descriptive_name(self):
"""Return a neatly formatted descriptive name."""
long_name = f"{self.year} {self.make} {self.model}"
return long_name.title()
def read_odometer(self):
"""Print a statement showing the car's mileage."""
print(f"This car has {self.odometer_reading} miles on it.")
def update_odometer(self, mileage):
"""Set the odometer reading to the given value."""
self.odometer_reading = mileage
my_new_car = Car('audi', 'a4', 2019)
print(my_new_car.get_descriptive_name())
my_new_car.update_odometer(23)
my_new_car.read_odometer()
get_descriptive_name()
is a getter function, so we can get private attributesodometer_reading
has default value as 0
Inheritance
Use inheritance when the class is a specialized version of another class.
- When one class inherits from another, it takes on the attributes and methods of the first class.
- Original class is called parent class, New class is called child class
- Child class can define new attributes/methods
init() for a Child Class
Creating a __init__()
of a child class:
- Call
__init__()
from parent class, to initialize parent's attributes