Finished Defining an Event & Subscribing to an Event
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@ -3,6 +3,8 @@ using System.Collections.Generic;
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namespace GradeBook
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{
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public delegate void GradeAddedDelegate(object sender, EventArgs args);
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public class Book
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{
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private List<double> grades;
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@ -27,6 +29,12 @@ namespace GradeBook
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if (grade <= 100 && grade >= 0)
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{
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this.grades.Add(grade);
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if (GradeAdded != null)
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{
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// Somebody is listening/subscribing
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GradeAdded(this, new EventArgs()); // sender = this, pass; Raising event
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}
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} else
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{
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throw new ArgumentException($"Invalid {nameof(grade)}");
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@ -52,6 +60,8 @@ namespace GradeBook
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}
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}
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public event GradeAddedDelegate GradeAdded;
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public Statistics GetStatistics()
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{
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var result = new Statistics();
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@ -14,6 +14,11 @@ namespace GradeBook
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// book.AddGrade(87.2);
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var book = new Book("Jason's Grade Book");
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book.GradeAdded += OnGradeAdded;
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book.GradeAdded += OnGradeAdded;
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book.GradeAdded -= OnGradeAdded;
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book.GradeAdded -= OnGradeAdded;
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string input;
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while (true)
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@ -54,5 +59,11 @@ namespace GradeBook
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Console.WriteLine($"The highesst grade is {stats.highGrade}");
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Console.WriteLine($"The average grade is {stats.Average:N1}");
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}
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static void OnGradeAdded(object sender, EventArgs e)
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{
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// Main is static, so it can only call static methods, hence return type is static
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Console.WriteLine("A line has added");
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}
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}
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}
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