Created markdown files for different chapters
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# Chapter 11. The JavaScript Standard Library
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## 11.1 Sets and Maps
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### 11.1.1 The Set Class
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### 11.1.2 The Map Class
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### 11.1.3 WeakMap and WeakSet
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## 11.2 Typed Arrays and Binary Data
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### 11.2.1 Typed Array Types
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### 11.2.2 Creating Typed Arrays
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### 11.2.3 Using Typed Arrays
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### 11.2.4 Typed Array Methods and Properties
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### 11.2.5 DataView and Endianness
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## 11.3 Pattern Matching with Regular Expressions
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### 11.3.1 Defining Regular Expressions
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### 11.3.2 String Methods for Pattern Matching
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### 11.3.3 The RegExp Class
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## 11.4 Dates and Times
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### 11.4.1 Timestamps
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### 11.4.2 Data Arithmetic
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### 11.4.3 Formatting and Parsing Date Strings
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## 11.5 Error Classes
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## 11.6 JSON Serialization and Parsing
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### 11.6.1 JSON Customizations
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## 11.7 The Internationalization API
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### 11.7.1 Formatting Numbers
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### 11.7.2 Formatting Dates and Times
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### 11.7.3 Comparing Strings
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## 11.8 The Console API
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### 11.8.1 Formatted Output with Console
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## 11.9 URL APIs
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### 11.9.1 Legacy URL Functions
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## 11.10 Timers
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# Chapter 12. Iterators and Generators
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## 12.1 How Iterators Work
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## 12.2 Implementing Iterable Objects
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### 12.2.1 “Closing” an Iterator: The Return Method
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## 12.3 Generators
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### 12.3.1 Generator Examples
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### 12.3.2 yield* and Recursive Generators
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## 12.4 Advanced Generator Features
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### 12.4.1 The Return Value of a Generator Function
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### 12.4.2 The Value of a yield Expression
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### 12.4.3 The return() and throw() Methods of a Generator
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### 12.4.4 A Final Note About Generators
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# Chapter 13. Asynchronous JavaScript
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## 13.1 Asynchronous Programming with Callbacks
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### 13.1.1 Timers
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### 13.1.2 Events
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### 13.1.4 Callbacks and Events in Node
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## 13.2 Promises
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### 13.2.1 Using Promises
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### 13.2.2 Chaining Promises
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### 13.2.3 Resolving Promises
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### 13.2.4 More on Promises and Errors
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### 13.2.5 Promises in Parallel
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### 13.2.6 Making Promises
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### 13.2.7 Promises in Sequence
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## 13.3 async and awit
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### 13.3.1 await Expression
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### 13.3.2 async Functions
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### 13.3.3 Awaiting Multiple Promises
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### 13.3.4 Implementation Details
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## 13.4 Asynchronous Iteration
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### 13.4.1 The for/await Loop
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### 13.4.2 Asynchronous Iterators
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### 13.4.3 Asynchronous Generators
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### 13.4.4 Implementing Asynchronous Iterators
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# Chapter 14. Metaprogramming
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## 14.1 Property Attributes
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## 14.2 Object Extensibility
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## 14.3 The prototype Attribute
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## 14.4 Well-Known Symbols
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### 14.4.1 Symbol.iterator and Symbol.asyncIterator
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### 14.4.2 Symbol.hasInstance
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### 14.4.3 Symbol.toStringTag
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### 14.4.4 Symbol.species
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### 14.4.5 Symbol.isConcatSpreadable
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### 14.4.6 Pattern-Matching Symbols
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### 14.4.7 Symbol.toPrimitive
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### 14.4.8 Symbol.unscopables
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## 14.5 Template Tags
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## 14.6 The Reflect API
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## 14.7 Proxy Objects
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### 14.7.1 Proxy Invariants
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# Chapter 15. JavaScript in Web Browsers
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## 15.1 Web Programming Basics
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### 15.1.1 JavaScript in HTML <script> Tags
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### 15.1.2 The Document Object Model
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### 15.1.3 The Global Object in Web Browsers
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### 15.1.4 Scripts Share a Namespace
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### 15.1.5 Execution of JavaScript Programs
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### 15.1.6 Program Input and Output
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### 15.1.7 Program Errors
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### 15.1.8 The Web Security Model
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## 15.2 Events
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### 15.2.1 Event Categories
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### 15.2.2 Registering Event Handlers
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### 15.2.3 Event Handler Invocation
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### 15.2.4 Event Propagation
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### 15.2.5 Event Cancellation
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### 15.2.6 Dispatching Custom Events
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## 15.3 Scripting Documents
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### 15.3.1 Selecting Document Elements
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### 15.3.2 Document Structure and Traversal
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### 15.3.3 Attributes
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### 15.3.4 Element Content
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### 15.3.5 Creating, Inserting, and Deleting Nodes
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### 15.3.6 Example: Generating a Table of Contents
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## 15.4 Scripting CSS
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### 15.4.1 CSS Classes
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### 15.4.2 Inline Styles
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### 15.4.3 Computed Styles
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### 15.4.4 Scripting Stylesheets
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### 15.4.5 CSS Animations and Events
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## 15.5 Document Geometry and Scrolling
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### 15.5.1 Document Coordinates and Viewport Coordinates
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### 15.5.2 Querying the Geometry of an Element
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### 15.5.3 Determining the Element at a Point
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### 15.5.4 Scrolling
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### 15.5.5 Viewport Size, Content Size, and Scroll Position
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## 15.6 Web Components
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### 15.6.1 Using Web Components
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### 15.6.2 HTML Templates
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### 15.6.3 Custom Elements
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### 15.6.4 Shadow DOM
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### 15.6.5 Example: a <search-box> Web Component
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## 15.7 SVG: Scalable Vector Graphics
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### 15.7.1 SVG in HTML
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### 15.7.2 Scripting SVG
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### 15.7.3 Creating SVG Images with JavaScript
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## 15.8 Graphics in a <canvas>
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### 15.8.1 Paths and Polygons
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### 15.8.2 Canvas Dimensions and Coordinates
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### 15.8.3 Graphics Attributes
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### 15.8.4 Canvas Drawing Operations
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### 15.8.5 Coordinate System Transforms
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### 15.8.6 Clipping
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### 15.8.7 Pixel Manipulation
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## 15.9 Audio APIs
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### 15.9.1 The Audio() Constructor
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### 15.9.2 The WebAudio API
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## 15.10 Location, Navigation, and History
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### 15.10.1 Loading New Documents
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### 15.10.2 Browsing History
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### 15.10.3 History Management with hashchange Events
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### 15.10.4 History Management with pushState()
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## 15.11 Networking
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### 15.11.1 fetch()
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### 15.11.2 Server-Sent Events
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### 15.11.3 WebSockets
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## 15.12 Storage
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### 15.12.1 localStorage and sessionStorage
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### 15.12.2 Cookies
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### 15.12.3 IndexedDB
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## 15.13 Worker Threads and Messaging
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### 15.13.1 Worker Objects
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### 15.13.2 The Global Object in Workers
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### 15.13.3 Importing Code into a Worker
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### 15.13.4 Worker Execution Model
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### 15.13.5 postMessage(), MessagePorts, and MessageChannels
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### 15.13.6 Cross-Origin Messaging with postMessage()
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## 15.14 Example: The Mandelbrot Set
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# Chapter 16. Server-Side JavaScript with Node
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## 16.1 Node Programming Basics
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### 16.1.1 Console Output
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### 16.1.2 Command-Line Arguments and Environment Variables
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### 16.1.3 Program Life Cycle
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### 16.1.4 Node Modules
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### 16.1.5 The Node Package Manager
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## 16.2 Node Is Asynchronous by Default
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## 16.3 Buffers
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## 16.4 Events and EventEmitter
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## 16.5 Streams
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### 16.5.1 Pipes
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### 16.5.2 Asynchronous Iteration
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### 16.5.3 Writing to Streams and Handling Backpressure
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### 16.5.4 Reading Streams with Events
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## 16.6 Process, CPU, and Operating System Details
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## 16.7 Working with Files
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### 16.7.1 Paths, File Descriptors, and FileHandles
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### 16.7.2 Reading Files
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### 16.7.3 Writing Files
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### 16.7.4 File Operations
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### 16.7.5 File Metadata
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### 16.7.6 Working with Directories
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## 16.8 HTTP Clients and Servers
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## 16.9 Non-HTTP Network Servers and Clients
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## 16.10 Working with Child Processes
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### 16.10.1 execSync() and execFileSync()
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### 16.10.2 exec() and execFile()
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### 16.10.3 spawn()
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### 16.10.4 fork()
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## 16.11 Worker Threads
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### 16.11.1 Creating Workers and Passing Messages
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### 16.11.2 The Worker Execution Environment
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### 16.11.3 Communication Channels and MessagePorts
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### 16.11.4 Transferring MessagePorts and Typed Arrays
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### 16.11.5 Sharing Typed Arrays Between Threads
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# Chapter 4. Expressions and Operators
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## 4.1 Primary Expressions
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## 4.2 Object and Array Initializers
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## 4.3 Function Definition Expressions
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## 4.4 Property Access Expressions
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### 4.4.1 Conditional Property Access
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## 4.5 Invocation Expressions
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### 4.5.1 Conditional Invocation
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## 4.6 Object Creation Expressions
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## 4.7 Operator Overview
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### 4.7.1 Number of Operands
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### 4.7.2 Operand and Result Type
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### 4.7.3 Operator Side Effects
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### 4.7.4 Operator Precedence
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### 4.7.5 Operator Associativity
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### 4.7.6 Order of Evaluation
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## 4.8 Arithmetic Expressions
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### 4.8.1 The + Operator
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### 4.8.2 Unary Arithmetic Operators
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### 4.8.3 Bitwise Operators
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## 4.9 Relational Expressions
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### 4.9.1 Equality and Inequality Operators
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### 4.9.2 Comparison Operators
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### 4.9.3 The in Operator
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### 4.9.4 The instanceof Operator
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## 4.10 Logical Expressions
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### 4.10.1 Logical AND (&&)
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### 4.10.2 Logical OR (||)
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### 4.10.3 Logical NOT (!)
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## 4.11 Assignment Expressions
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### 4.11.1 Assignment with Operation
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## 4.12 Evaluation Expressions
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### 4.12.1 eval()
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### 4.12.2 Global eval()
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### 4.12.3 Strict eval()
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## 4.13 Miscellaneous Operators
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### 4.13.1 The Conditional Operator (?:)
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### 4.13.2 First-Defined (??)
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### 4.13.3 The typeof Operator
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### 4.13.4 The delete Operator
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### 4.13.5 The await Operator
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### 4.13.6 The void Operator
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### 4.13.7 The comma Operator (,)
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# Chapter 5. Statements
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## 5.1 Expression Statements
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## 5.2 Compound and Empty Statements
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## 5.3 Conditionals
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### 5.3.1 if
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### 5.3.2 else if
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### 5.3.3 switch
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## 5.4 Loops
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### 5.4.1 while
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### 5.4.2 do/while
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### 5.4.3 for
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### 5.4.4 for/of
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### 5.4.5 for/in
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## 5.5 Jumps
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### 5.5.1 Labeled Statements
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### 5.5.2 break
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### 5.5.3 continue
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### 5.5.4 return
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### 5.5.5 yield
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### 5.5.6 throw
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### 5.5.7 try/catch/finally
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## 5.6 Miscellaneous Statements
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### 5.6.1 with
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### 5.6.2 debugger
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### 5.6.3 “use strict”
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## 5.7 Declarations
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### 5.7.1 const, let, and var
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### 5.7.2 function
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### 5.7.3 class
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### 5.7.4 import and export
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# Chapter 6. Objects
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## 6.1 Introduction to Objects
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## 6.2 Creating Objects
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## 6.3 Querying and Setting Properties
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## 6.4 Deleting Properties
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## 6.5 Testing Properties
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## 6.6 Enumerating Properties
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## 6.7 Extending Objects
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## 6.8 Serializing Objects
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## 6.9 Object Methods
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## 6.10 Extended Object Literal Syntax
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